GtG measures how fast a pixel changes colour. MPRT measures how long you see it. Those are different quantities, and a monitor can be world-class at one while being ordinary at the other — which
All three sense magnetic fields without touching anything, and that is where the similarity ends. Hall effect sensors generate a voltage across a current-carrying plate. AMR and TMR sensors chang
Allocate 4GB of VRAM to your integrated GPU on a 16GB system, and 8GB on a 32GB system. That covers essentially every game that cares, and it leaves Windows enough memory to avoid paging. The num
Overdrive pushes your monitor's pixels harder so they change colour faster, and the highest setting almost always pushes them too hard. The result is bright trails behind moving objects that look
Coil whine is the sound of the inductors on your graphics card's power delivery physically vibrating, and it gets louder as frame rate goes up. That is why the loudest whine most people ever hear
8000Hz polling reports your mouse position every 0.125ms instead of every 1ms, and it costs roughly 1-3% additional CPU usage on modern hardware. That trade is worth taking on a 360Hz or faster d